(no subject)
Apr. 10th, 2015 11:34 pm Ashley Magnus
Human Female Strong Hero 3 / Fast Hero 3
Representing Ashley
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Talents:
- Melee Smash
Improved Melee Smash
Evasion
Uncanny Dodge 1
TELEPORTATION ABILITY uses the stats for Dimension Door. Can be performed at will as a full action.
Total Hit Points: 44/45
Speed: 30 feet
Armor Class: 20 = 10 + 6 [class] +4 [dexterity]
- Touch AC: 20
Flat-footed: 20 [uncanny dodge]
Initiative modifier: | +4 | = +4 [dexterity] |
Fortitude save: | +6 | = 3 [base] +2 [constitution] +1 |
Reflex save: | +11 | = 3 [base] +4 [dexterity] +4 |
Will save: | +5 | = 2 [base] +3 [wisdom] |
Attack (handheld): | +8 | = 5 [base] +3 [strength] |
Attack (missile): | +9 | = 5 [base] +4 [dexterity] |
Grapple check: | +8 | = 5 [base] +3 [strength] |
Reputation: | +1 | = 1 [base] |
Excalibur Pistol - +10atk, 2d6+2, 17-20crit, 2x
Action points: 7
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 76 lb. or less 77-153 lb. 154-230 lb. 230 lb. 460 lb. 1150 lb. |
Military (starting occupation)
- Demolitions
Survival
Point Blank Shot | |
Quick Draw | |
Combat Martial Arts | |
Improved Combat Martial Arts | |
Simple Weapon Proficiency | [free] |
Personal Firearms Proficiency | |
Advanced Firearms Proficiency | |
Burst Fire Athletic Danger Sense Sharpshooter Exotic Weapons Prof (Heavy Machine Gun) Precise Shot |
Mutations:
Ability | Modifier | Modifier | Modifier | ||
Balance | Dex* | 8 = | +4 | ||
Bluff | Cha | 1 = | |||
Climb | Str* | 7 = | +4 | ||
Computer Use | Int | 2 = | |||
Concentration | Con | 2 = | |||
Craft (Structural) | Int | 2 = | |||
Craft (Visual Art) | Int | 2 = | |||
Craft (Writing) | Int | 2 = | |||
Demolitions | Int | 6 = | +4 | ||
Diplomacy | Cha | 1 = | |||
Disguise | Cha | 1 = | |||
Drive | Dex* | 7 = | +3 | ||
Escape Artist | Dex* | 7 = | +3 | ||
Forgery | Int | 2 = | |||
Gamble | Wis | 3 = | |||
Gather Information | Cha | 1 = | |||
Hide | Dex* | 8 = | +4 | ||
Intimidate | Cha | 1 = | |||
Jump | Str* | 7 = | +4 | ||
Knowledge (streetwise) | Int | 6 = | +4 | ||
Knowledge (tactics) | Int | 6 = | +4 | ||
Listen | Wis | 3 = | |||
Move Silently | Dex* | 8 = | +4 | ||
Navigate | Int | 2 = | |||
Perform (Act) | Cha | 1 = | |||
Perform (Dance) | Cha | 1 = | |||
Perform (Keyboards) | Cha | 1 = | |||
Perform (Percussion) | Cha | 1 = | |||
Perform (Sing) | Cha | 1 = | |||
Perform (Standup) | Cha | 1 = | |||
Perform (String Inst.) | Cha | 1 = | |||
Perform (Wind Inst.) | Cha | 1 = | |||
Pilot | Dex* | 6 = | +2 | ||
Repair | Int | 6 = | +4 | ||
Research | Int | 2 = | |||
Ride | Dex | 4 = | |||
Search | Int | 2 = | |||
Sense Motive | Wis | 3 = | |||
Sleight of Hand | Dex* | 6 = | +2 | ||
Spot | Wis | 3 = | |||
Survival | Wis | 8 = | +5 | ||
Swim | Str** | 5 = | +2 | ||
Treat Injury | Wis | 3 = | |||
Tumble | Dex* | 8 = | +4 |
* = check penalty for wearing armor